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mlpack
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#include <mlpack/core/util/log.hpp>#include <mlpack/core/arma_extend/arma_extend.hpp>#include <string>#include "format.hpp"#include "image_info.hpp"#include "save_impl.hpp"

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Namespaces | |
| mlpack | |
| Linear algebra utility functions, generally performed on matrices or vectors. | |
| mlpack::data | |
| Functions to load and save matrices and models. | |
Functions | |
| template<typename eT > | |
| bool | mlpack::data::Save (const std::string &filename, const arma::Mat< eT > &matrix, const bool fatal=false, bool transpose=true, arma::file_type inputSaveType=arma::auto_detect) |
| Saves a matrix to file, guessing the filetype from the extension. More... | |
| template<typename eT > | |
| bool | mlpack::data::Save (const std::string &filename, const arma::SpMat< eT > &matrix, const bool fatal=false, bool transpose=true) |
| Saves a sparse matrix to file, guessing the filetype from the extension. More... | |
| template<typename T > | |
| bool | mlpack::data::Save (const std::string &filename, const std::string &name, T &t, const bool fatal=false, format f=format::autodetect) |
| Saves a model to file, guessing the filetype from the extension, or, optionally, saving the specified format. More... | |
| template<typename eT > | |
| bool | mlpack::data::Save (const std::string &filename, arma::Mat< eT > &matrix, ImageInfo &info, const bool fatal=false) |
| Save the image file from the given matrix. More... | |
| template<typename eT > | |
| bool | mlpack::data::Save (const std::vector< std::string > &files, arma::Mat< eT > &matrix, ImageInfo &info, const bool fatal=false) |
| Save the image file from the given matrix. More... | |
| bool | mlpack::data::SaveImage (const std::string &filename, arma::Mat< unsigned char > &image, ImageInfo &info, const bool fatal=false) |
| Helper function to save files. More... | |
Save an Armadillo matrix to file. This is necessary because Armadillo does not transpose matrices upon saving, and it allows us to give better error output.
mlpack is free software; you may redistribute it and/or modify it under the terms of the 3-clause BSD license. You should have received a copy of the 3-clause BSD license along with mlpack. If not, see http://www.opensource.org/licenses/BSD-3-Clause for more information.
1.8.13