mlpack
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#include "save.hpp"
#include "extension.hpp"
#include "detect_file_type.hpp"
#include <cereal/archives/xml.hpp>
#include <cereal/archives/json.hpp>
#include <cereal/archives/binary.hpp>
Go to the source code of this file.
Namespaces | |
mlpack | |
Linear algebra utility functions, generally performed on matrices or vectors. | |
mlpack::data | |
Functions to load and save matrices and models. | |
Functions | |
template<typename eT > | |
bool | mlpack::data::Save (const std::string &filename, const arma::Col< eT > &vec, const bool fatal, arma::file_type inputSaveType) |
template<typename eT > | |
bool | mlpack::data::Save (const std::string &filename, const arma::Row< eT > &rowvec, const bool fatal, arma::file_type inputSaveType) |
template<typename eT > | |
bool | mlpack::data::Save (const std::string &filename, const arma::Mat< eT > &matrix, const bool fatal=false, bool transpose=true, arma::file_type inputSaveType=arma::auto_detect) |
Saves a matrix to file, guessing the filetype from the extension. More... | |
template<typename eT > | |
bool | mlpack::data::Save (const std::string &filename, const arma::SpMat< eT > &matrix, const bool fatal=false, bool transpose=true) |
Saves a sparse matrix to file, guessing the filetype from the extension. More... | |
template<typename T > | |
bool | mlpack::data::Save (const std::string &filename, const std::string &name, T &t, const bool fatal=false, format f=format::autodetect) |
Saves a model to file, guessing the filetype from the extension, or, optionally, saving the specified format. More... | |
template<typename eT > | |
bool | mlpack::data::Save (const std::string &filename, arma::Mat< eT > &matrix, ImageInfo &info, const bool fatal=false) |
Save the image file from the given matrix. More... | |
template<typename eT > | |
bool | mlpack::data::Save (const std::vector< std::string > &files, arma::Mat< eT > &matrix, ImageInfo &info, const bool fatal=false) |
Save the image file from the given matrix. More... | |
Implementation of save functionality.
mlpack is free software; you may redistribute it and/or modify it under the terms of the 3-clause BSD license. You should have received a copy of the 3-clause BSD license along with mlpack. If not, see http://www.opensource.org/licenses/BSD-3-Clause for more information.