11 #include "cores/AudioEngine/Utils/AEAudioFormat.h"    19   explicit IAESound(
const std::string &filename) {}
    24   virtual void Play() = 0;
    27   virtual void Stop() = 0;
    30   virtual bool IsPlaying() = 0;
    33   virtual void SetChannel(AEChannel channel) = 0;
    36   virtual AEChannel GetChannel() = 0;
 virtual void SetVolume(const float volume)=0
Sets the master volume level of the AudioEngine. 
virtual float GetVolume()=0
Returns the current master volume level of the AudioEngine. 
IAE Interface. 
Definition: AE.h:81