11 #include "application/IApplicationComponent.h" 35 void ReloadSkin(
bool confirm =
false);
38 bool LoadSkin(
const std::string& skinID);
39 bool LoadCustomWindows();
47 bool m_saveSkinOnUnloading =
true;
48 bool m_confirmSkinChange =
true;
49 bool m_ignoreSkinSettingChanges =
false;
52 bool& m_bInitializing;
Class handling application support for skin management.
Definition: ApplicationSkinHandling.h:23
Definition: IWindowManagerCallback.h:20
Setting base class containing all the properties which are common to all settings independent of the ...
Definition: Setting.h:46
Definition: IMsgTargetCallback.h:22
Definition: Application.h:82
Base class for application components.
Definition: IApplicationComponent.h:12
void ProcessSkin() const
Called by the application main/render thread for processing operations belonging to the skin...
Definition: ApplicationSkinHandling.cpp:519
void OnSettingChanged(const std::shared_ptr< const CSetting > &setting) override
The value of the given setting has changed.
Definition: ApplicationSettingsHandling.cpp:106