11 #include "cores/AudioEngine/Utils/AEChannelData.h" 12 #include "cores/RetroPlayer/streams/RetroPlayerStreamTypes.h" static AEDataFormat TranslatePCMFormat(PCMFormat format)
Translate audio PCM format (Game API to AudioEngine).
Definition: AudioTranslator.cpp:14
Definition: AudioDecoder.h:18
Definition: AudioTranslator.h:18
static AEChannel TranslateAudioChannel(AudioChannel channel)
Translate audio channels (Game API to AudioEngine).
Definition: AudioTranslator.cpp:26