11 #include "DialogGameVideoSelect.h"    12 #include "cores/GameSettings.h"    31   std::string GetHeading() 
override;
    32   void PreInit() 
override;
    34   void OnItemFocus(
unsigned int index) 
override;
    35   unsigned int GetFocusedItem() 
const override;
    36   void PostExit() 
override;
    37   bool OnClickAction() 
override;
    40   struct StretchModeProperties
    46   std::vector<StretchModeProperties> m_stretchModes;
    51   static const std::vector<StretchModeProperties> m_allStretchModes;
 Definition: DialogGameVideoSelect.h:30
Represents a list of files. 
Definition: FileItem.h:702
Definition: DialogGameStretchMode.h:23
Definition: AudioDecoder.h:18
STRETCHMODE
Methods for stretching the game to the viewing area. 
Definition: GameSettings.h:29