11 #include "DialogGameVideoSelect.h" 12 #include "cores/GameSettings.h" 31 std::string GetHeading()
override;
32 void PreInit()
override;
34 void OnItemFocus(
unsigned int index)
override;
35 unsigned int GetFocusedItem()
const override;
36 void PostExit()
override;
37 bool OnClickAction()
override;
40 struct StretchModeProperties
46 std::vector<StretchModeProperties> m_stretchModes;
51 static const std::vector<StretchModeProperties> m_allStretchModes;
Definition: DialogGameVideoSelect.h:30
Represents a list of files.
Definition: FileItem.h:702
Definition: DialogGameStretchMode.h:23
Definition: AudioDecoder.h:18
STRETCHMODE
Methods for stretching the game to the viewing area.
Definition: GameSettings.h:29