kodi
xbmc
windowing
X11
GLContextGLX.h
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/*
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* Copyright (C) 2005-2018 Team Kodi
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* This file is part of Kodi - https://kodi.tv
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*
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* SPDX-License-Identifier: GPL-2.0-or-later
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* See LICENSES/README.md for more information.
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*/
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#pragma once
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#include "GLContext.h"
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#include <GL/glx.h>
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namespace
KODI
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{
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namespace
WINDOWING
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{
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namespace
X11
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{
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class
CGLContextGLX
:
public
CGLContext
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{
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public
:
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explicit
CGLContextGLX
(Display *dpy);
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bool
Refresh(
bool
force,
int
screen, Window glWindow,
bool
&newContext)
override
;
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void
Destroy()
override
;
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void
Detach()
override
;
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void
SetVSync(
bool
enable)
override
;
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void
SwapBuffers()
override
;
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void
QueryExtensions()
override
;
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GLXWindow m_glxWindow = 0;
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GLXContext m_glxContext = 0;
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protected
:
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bool
IsSuitableVisual(XVisualInfo *vInfo);
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int (*m_glXGetVideoSyncSGI)(
unsigned
int
*);
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int (*m_glXWaitVideoSyncSGI)(int, int,
unsigned
int
*);
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int (*m_glXSwapIntervalMESA)(int);
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PFNGLXSWAPINTERVALEXTPROC m_glXSwapIntervalEXT;
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int
m_nScreen;
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int
m_iVSyncErrors;
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int
m_vsyncMode;
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};
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}
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}
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}
WINDOWING
KODI::WINDOWING::X11::CGLContextGLX
Definition:
GLContextGLX.h:22
KODI
Definition:
AudioDecoder.h:18
CGLContext
Definition:
GLContext.h:16
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