15 class CGameWindowFullScreen;
16 class CGUIGameControl;
17 class CGUIGameRenderManager;
19 enum class RENDER_HANDLE
33 RENDER_HANDLE Type()
const {
return m_type; }
38 void ClearBackground();
43 const RENDER_HANDLE m_type;
Definition: GUIRenderHandle.h:27
Definition: GUIRenderHandle.h:63
Definition: GUIGameControl.h:29
Definition: GUIRenderHandle.h:48
Definition: AudioDecoder.h:18
Definition: GameWindowFullScreen.h:22
Class to safely route commands between the GUI and RetroPlayer.
Definition: GUIGameRenderManager.h:69