15 class CGameWindowFullScreen;
    16 class CGUIGameControl;
    17 class CGUIGameRenderManager;
    19 enum class RENDER_HANDLE
    33   RENDER_HANDLE Type()
 const { 
return m_type; }
    38   void ClearBackground();
    43   const RENDER_HANDLE m_type;
 Definition: GUIRenderHandle.h:27
Definition: GUIRenderHandle.h:63
Definition: GUIGameControl.h:29
Definition: GUIRenderHandle.h:48
Definition: AudioDecoder.h:18
Definition: GameWindowFullScreen.h:22
Class to safely route commands between the GUI and RetroPlayer. 
Definition: GUIGameRenderManager.h:69