15 class CGameWindowFullScreen;
16 class CGUIGameControl;
Definition: GUIGameControl.h:29
IRenderManager *const m_renderManager
Definition: GUIRenderTarget.h:56
virtual void Render()=0
Draw the frame to the rendering area.
A target of rendering commands.
Definition: GUIRenderTarget.h:27
virtual void ClearBackground()
Clear the background of the rendering area.
Definition: GUIRenderTarget.h:47
Definition: AudioDecoder.h:18
virtual bool IsDirty()
Check of the rendering area is dirty.
Definition: GUIRenderTarget.h:52
Definition: GameWindowFullScreen.h:22
Interface to expose rendering functions to GUI components.
Definition: IRenderManager.h:24
Definition: GUIRenderTarget.h:61
virtual void RenderEx()=0
Draw the frame to the rendering area differently somehow.
Definition: GUIRenderTarget.h:78