18 CGUIRenderingControl(
int parentID,
int controlID,
float posX,
float posY,
float width,
float height);
22 void Process(
unsigned int currentTime, CDirtyRegionList &dirtyregions)
override;
23 void Render()
override;
24 void UpdateVisibility(
const CGUIListItem *item = NULL)
override;
26 bool CanFocus()
const override {
return false; }
31 CCriticalSection m_rendering;
void FreeResources(bool immediately=false) override
Definition: GUIRenderingControl.cpp:102
Definition: GUIListItem.h:29
Definition: GUIRenderingControl.h:15
Base class for controls.
Definition: GUIControl.h:83
void Process(unsigned int currentTime, CDirtyRegionList &dirtyregions) override
Definition: GUIRenderingControl.cpp:74
Definition: IRenderingCallback.h:11
bool CanFocusFromPoint(const CPoint &point) const override
Test whether we can focus a control from a point on screen.
Definition: GUIRenderingControl.cpp:114