kodi
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#include "GUIAction.h"
#include "GUIControlGroup.h"
#include <memory>
#include "threads/CriticalSection.h"
#include <limits.h>
#include <map>
#include <vector>
Go to the source code of this file.
Classes | |
class | COrigin |
class | CGUIWindow |
struct | CGUIWindow::icompare |
Typedefs | |
typedef std::shared_ptr< CFileItem > | CFileItemPtr |