11 #include "utils/Geometry.h"    19 class IGUIRenderSettings;
    47                              const CRect& renderRegion,
 
Interface to pass render settings from the GUI to the renderer. 
Definition: IGUIRenderSettings.h:21
virtual void RenderWindow(bool bClear, const RESOLUTION_INFO &coordsRes)=0
Render a fullscreen window. 
virtual void RenderControl(bool bClear, bool bUseAlpha, const CRect &renderRegion, const IGUIRenderSettings *renderSettings)=0
Render a game control. 
Provide info of a resolution. 
Definition: Resolution.h:66
virtual void ClearBackground()=0
Clear the background of a fullscreen window. 
Definition: AudioDecoder.h:18
Interface to expose rendering functions to GUI components. 
Definition: IRenderManager.h:24