11 #include "utils/Geometry.h" 19 class IGUIRenderSettings;
47 const CRect& renderRegion,
Interface to pass render settings from the GUI to the renderer.
Definition: IGUIRenderSettings.h:21
virtual void RenderWindow(bool bClear, const RESOLUTION_INFO &coordsRes)=0
Render a fullscreen window.
virtual void RenderControl(bool bClear, bool bUseAlpha, const CRect &renderRegion, const IGUIRenderSettings *renderSettings)=0
Render a game control.
Provide info of a resolution.
Definition: Resolution.h:66
virtual void ClearBackground()=0
Clear the background of a fullscreen window.
Definition: AudioDecoder.h:18
Interface to expose rendering functions to GUI components.
Definition: IRenderManager.h:24