11 #include "guilib/ISliderCallback.h" 12 #include "input/actions/interfaces/IActionListener.h" 13 #include "utils/MovingSpeed.h" 53 void ShowSlider(
int action,
int label,
float value,
float min,
float delta,
float max,
bool modal =
false);
55 int m_sliderAction = 0;
Interface class for callback from the slider dialog.
Definition: ISliderCallback.h:24
bool OnAction(const CAction &action) override
Perform a player control action if appropriate.
Definition: PlayerController.cpp:53
void OnSliderChange(void *data, CGUISliderControl *slider) override
Callback from the slider dialog.
Definition: PlayerController.cpp:540
Class encapsulating information regarding a particular user action to be sent to windows and controls...
Definition: Action.h:21
Definition: GUISliderControl.h:37
Class to calculate the velocity for a motion effect. To ensure it works, the GetUpdatedDistance metho...
Definition: MovingSpeed.h:72
Player controller class to handle user actions.
Definition: PlayerController.h:21
Interface defining methods to handle GUI actions.
Definition: IActionListener.h:22