11 #include "guilib/ISliderCallback.h"    12 #include "input/actions/interfaces/IActionListener.h"    13 #include "utils/MovingSpeed.h"    53   void ShowSlider(
int action, 
int label, 
float value, 
float min, 
float delta, 
float max, 
bool modal = 
false);
    55   int m_sliderAction = 0; 
 Interface class for callback from the slider dialog. 
Definition: ISliderCallback.h:24
bool OnAction(const CAction &action) override
Perform a player control action if appropriate. 
Definition: PlayerController.cpp:53
void OnSliderChange(void *data, CGUISliderControl *slider) override
Callback from the slider dialog. 
Definition: PlayerController.cpp:540
Class encapsulating information regarding a particular user action to be sent to windows and controls...
Definition: Action.h:21
Definition: GUISliderControl.h:37
Class to calculate the velocity for a motion effect. To ensure it works, the GetUpdatedDistance metho...
Definition: MovingSpeed.h:72
Player controller class to handle user actions. 
Definition: PlayerController.h:21
Interface defining methods to handle GUI actions. 
Definition: IActionListener.h:22