11 #include "cores/GameSettings.h" 12 #include "cores/RetroPlayer/RetroPlayerTypes.h" 13 #include "threads/CriticalSection.h" 22 class IRendererFactory;
23 class IRenderBufferPools;
33 std::vector<IRenderBufferPool*> GetBufferPools();
38 bool HasScalingMethod(SCALINGMETHOD scalingMethod)
const;
44 RenderBufferPoolVector pools;
47 std::vector<RenderBufferPools> m_pools;
48 mutable CCriticalSection m_critSection;
Definition: RenderBufferManager.h:25
Definition: AudioDecoder.h:18
Definition: IRenderBufferPool.h:30
Rendering factory.
Definition: RPProcessInfo.h:46
Definition: RenderBufferManager.h:41