11 #include "cores/GameSettings.h"    12 #include "cores/RetroPlayer/RetroPlayerTypes.h"    13 #include "threads/CriticalSection.h"    22 class IRendererFactory;
    23 class IRenderBufferPools;
    33   std::vector<IRenderBufferPool*> GetBufferPools();
    38   bool HasScalingMethod(SCALINGMETHOD scalingMethod) 
const;
    44     RenderBufferPoolVector pools;
    47   std::vector<RenderBufferPools> m_pools;
    48   mutable CCriticalSection m_critSection;
 Definition: RenderBufferManager.h:25
Definition: AudioDecoder.h:18
Definition: IRenderBufferPool.h:30
Rendering factory. 
Definition: RPProcessInfo.h:46
Definition: RenderBufferManager.h:41