11 #include "threads/Thread.h" 30 virtual bool IsAutoSaveEnabled()
const = 0;
31 virtual std::string CreateAutosave() = 0;
43 void Process()
override;
Definition: GameSettings.h:27
Definition: GameSettings.h:16
Definition: RetroPlayerAutoSave.h:34
Definition: AudioDecoder.h:18
Definition: settings.py:1
Definition: RetroPlayerAutoSave.h:25