11 #include "threads/Thread.h"    30   virtual bool IsAutoSaveEnabled() 
const = 0;
    31   virtual std::string CreateAutosave() = 0;
    43   void Process() 
override;
 
Definition: GameSettings.h:27
Definition: GameSettings.h:16
Definition: RetroPlayerAutoSave.h:34
Definition: AudioDecoder.h:18
Definition: settings.py:1
Definition: RetroPlayerAutoSave.h:25