11 #include "cores/GameSettings.h" Definition: RetroPlayerUtils.h:19
static STRETCHMODE IdentifierToStretchMode(const std::string &stretchMode)
Convert a stretch mode identifier to an enum.
Definition: RetroPlayerUtils.cpp:35
Definition: AudioDecoder.h:18
STRETCHMODE
Methods for stretching the game to the viewing area.
Definition: GameSettings.h:29
static const char * StretchModeToIdentifier(STRETCHMODE stretchMode)
Convert a stretch mode enum to a short string identifier.
Definition: RetroPlayerUtils.cpp:14