23 #pragma comment(lib, "XInput.lib") // Library containing necessary 360 32 bool button_pressed[14];
33 bool button_released[14];
35 XINPUT_STATE getState();
36 void updateButton(
int num,
int button);
41 bool buttonPressed(
int num);
42 bool buttonReleased(
int num);
43 bool thumbMoved(
int num);
44 SHORT getThumb(
int num);
45 bool triggerMoved(
int num);
46 BYTE getTrigger(
int num);
Definition: Xbox360Controller.h:26