|  | 
| bool | Create (D3D11_BIND_FLAG type, UINT count, UINT stride, DXGI_FORMAT format, D3D11_USAGE usage, const void *initData=nullptr) | 
|  | 
| bool | Map (void **resource) | 
|  | 
| bool | Unmap () | 
|  | 
| void | Release () | 
|  | 
| unsigned int | GetStride () | 
|  | 
| DXGI_FORMAT | GetFormat () | 
|  | 
| ID3D11Buffer * | Get () const | 
|  | 
| void | OnDestroyDevice (bool fatal) override | 
|  | 
| void | OnCreateDevice () override | 
|  | 
|  | 
| void | Register () | 
|  | 
| void | Unregister () | 
|  | 
| bool | m_bRegistered = false | 
|  | 
The documentation for this class was generated from the following files: