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void | Reset () |
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void | SetParentWindow (int window) |
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void | AddView (const CGUIControl *control) |
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void | SetViewControlID (int control) |
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void | SetCurrentView (int viewMode, bool bRefresh=false) |
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void | SetItems (CFileItemList &items) |
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void | SetSelectedItem (int item) |
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void | SetSelectedItem (const std::string &itemPath) |
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int | GetSelectedItem () const |
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std::string | GetSelectedItemPath () const |
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void | SetFocused () |
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bool | HasControl (int controlID) const |
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int | GetNextViewMode (int direction=1) const |
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int | GetViewModeNumber (int number) const |
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int | GetViewModeCount () const |
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int | GetViewModeByID (int id) const |
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int | GetCurrentControl () const |
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void | Clear () |
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typedef std::vector< CGUIControl * >::const_iterator | ciViews |
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int | GetSelectedItem (const CGUIControl *control) const |
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void | UpdateContents (const CGUIControl *control, int currentItem) const |
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void | UpdateView () |
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void | UpdateViewAsControl (const std::string &viewLabel) |
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void | UpdateViewVisibility () |
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int | GetView (VIEW_TYPE type, int id) const |
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The documentation for this class was generated from the following files: