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CMatrixGL Member List

This is the complete list of members for CMatrixGL, including all inherited members.

CMatrixGL()=default (defined in CMatrixGL)CMatrixGL
CMatrixGL(GLfloat x0, GLfloat x1, GLfloat x2, GLfloat x3, GLfloat x4, GLfloat x5, GLfloat x6, GLfloat x7, GLfloat x8, GLfloat x9, GLfloat x10, GLfloat x11, GLfloat x12, GLfloat x13, GLfloat x14, GLfloat x15) (defined in CMatrixGL)CMatrixGLinline
CMatrixGL(const TransformMatrix &src) noexcept (defined in CMatrixGL)CMatrixGL
Frustum(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) (defined in CMatrixGL)CMatrixGL
LoadIdentity() (defined in CMatrixGL)CMatrixGL
LookAt(GLfloat eyex, GLfloat eyey, GLfloat eyez, GLfloat centerx, GLfloat centery, GLfloat centerz, GLfloat upx, GLfloat upy, GLfloat upz) (defined in CMatrixGL)CMatrixGL
MultMatrixf(const CMatrixGL &matrix) noexcept (defined in CMatrixGL)CMatrixGL
operator const float *() const (defined in CMatrixGL)CMatrixGLinline
Ortho(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) (defined in CMatrixGL)CMatrixGL
Ortho2D(GLfloat l, GLfloat r, GLfloat b, GLfloat t) (defined in CMatrixGL)CMatrixGL
Project(GLfloat objx, GLfloat objy, GLfloat objz, const GLfloat modelMatrix[16], const GLfloat projMatrix[16], const GLint viewport[4], GLfloat *winx, GLfloat *winy, GLfloat *winz) (defined in CMatrixGL)CMatrixGLstatic
Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) (defined in CMatrixGL)CMatrixGL
Scalef(GLfloat x, GLfloat y, GLfloat z) (defined in CMatrixGL)CMatrixGL
Translatef(GLfloat x, GLfloat y, GLfloat z) (defined in CMatrixGL)CMatrixGL