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kodi
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This is the complete list of members for COutputShader, including all inherited members.
| ApplyEffectParameters(CD3DEffect &effect, unsigned sourceWidth, unsigned sourceHeight) (defined in COutputShader) | COutputShader | |
| COutputShader()=default (defined in COutputShader) | COutputShader | explicit |
| Create(bool useLUT, bool useDithering, int ditherDepth, bool toneMapping, ETONEMAPMETHOD toneMethod, bool HLGtoPQ) (defined in COutputShader) | COutputShader | |
| CreateInputLayout(D3D11_INPUT_ELEMENT_DESC *layout, unsigned numElements) (defined in CWinShader) | CWinShader | protectedvirtual |
| CreateLUTView(int lutSize, uint16_t *lutData, bool isRGB, ID3D11ShaderResourceView **ppLUTView) (defined in COutputShader) | COutputShader | static |
| CreateVertexBuffer(unsigned int vertCount, unsigned int vertSize) (defined in CWinShader) | CWinShader | protectedvirtual |
| CWinShader()=default (defined in CWinShader) | CWinShader | protected |
| Execute(const std::vector< CD3DTexture *> &targets, unsigned int vertexIndexStep) (defined in CWinShader) | CWinShader | protectedvirtual |
| GetDebugInfo() (defined in COutputShader) | COutputShader | |
| GetDefines(DefinesMap &map) const (defined in COutputShader) | COutputShader | |
| LoadEffect(const std::string &filename, DefinesMap *defines) (defined in CWinShader) | CWinShader | protectedvirtual |
| LockVertexBuffer(void **data) (defined in CWinShader) | CWinShader | protectedvirtual |
| m_effect (defined in CWinShader) | CWinShader | protected |
| m_target (defined in CWinShader) | CWinShader | protected |
| Render(CD3DTexture &sourceTexture, CRect sourceRect, const CPoint points[4], CD3DTexture &target, unsigned range=0, float contrast=0.5f, float brightness=0.5f) (defined in COutputShader) | COutputShader | |
| Render(CD3DTexture &sourceTexture, CRect sourceRect, CRect destRect, CD3DTexture &target, unsigned range=0, float contrast=0.5f, float brightness=0.5f) (defined in COutputShader) | COutputShader | |
| SetDisplayMetadata(bool hasDisplayMetadata, AVMasteringDisplayMetadata displayMetadata, bool hasLightMetadata, AVContentLightMetadata lightMetadata) (defined in COutputShader) | COutputShader | |
| SetLUT(int lutSize, ID3D11ShaderResourceView *pLUTView) (defined in COutputShader) | COutputShader | |
| SetStepParams(unsigned stepIndex) (defined in CWinShader) | CWinShader | inlineprotectedvirtual |
| SetToneMapParam(ETONEMAPMETHOD method, float param) (defined in COutputShader) | COutputShader | |
| UnlockVertexBuffer() (defined in CWinShader) | CWinShader | protectedvirtual |
| ~COutputShader()=default (defined in COutputShader) | COutputShader | |
| ~CWinShader()=default (defined in CWinShader) | CWinShader | protectedvirtual |
1.8.13