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| CTextureArray (int width, int height, int loops, bool texCoordsArePixels=false) |
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void | Reset () |
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void | Add (std::shared_ptr< CTexture > texture, int delay) |
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void | Set (std::shared_ptr< CTexture > texture, int width, int height) |
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void | Free () |
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unsigned int | size () const |
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std::vector< std::shared_ptr< CTexture > > | m_textures |
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std::vector< int > | m_delays |
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int | m_width |
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int | m_height |
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int | m_orientation |
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int | m_loops |
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int | m_texWidth |
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int | m_texHeight |
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bool | m_texCoordsArePixels |
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The documentation for this class was generated from the following files: