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CYUV2RGBShader Member List

This is the complete list of members for CYUV2RGBShader, including all inherited members.

Create(AVPixelFormat fmt, AVColorPrimaries dstPrimaries, AVColorPrimaries srcPrimaries, const std::shared_ptr< COutputShader > &pOutShader=nullptr) (defined in CYUV2RGBShader)CYUV2RGBShader
CreateInputLayout(D3D11_INPUT_ELEMENT_DESC *layout, unsigned numElements) (defined in CWinShader)CWinShaderprotectedvirtual
CreateVertexBuffer(unsigned int vertCount, unsigned int vertSize) (defined in CWinShader)CWinShaderprotectedvirtual
CWinShader()=default (defined in CWinShader)CWinShaderprotected
CYUV2RGBShader()=default (defined in CYUV2RGBShader)CYUV2RGBShaderexplicit
Execute(const std::vector< CD3DTexture *> &targets, unsigned int vertexIndexStep) (defined in CWinShader)CWinShaderprotectedvirtual
LoadEffect(const std::string &filename, DefinesMap *defines) (defined in CWinShader)CWinShaderprotectedvirtual
LockVertexBuffer(void **data) (defined in CWinShader)CWinShaderprotectedvirtual
m_effect (defined in CWinShader)CWinShaderprotected
m_target (defined in CWinShader)CWinShaderprotected
PrepareParameters(CRenderBuffer *videoBuffer, CRect sourceRect, CPoint dest[]) (defined in CYUV2RGBShader)CYUV2RGBShaderprotected
Render(CRect sourceRect, CPoint dest[], CRenderBuffer *videoBuffer, CD3DTexture &target) (defined in CYUV2RGBShader)CYUV2RGBShader
SetColParams(AVColorSpace colSpace, int bits, bool limited, int texBits) (defined in CYUV2RGBShader)CYUV2RGBShader
SetParams(float contrast, float black, bool limited) (defined in CYUV2RGBShader)CYUV2RGBShader
SetShaderParameters(CRenderBuffer *videoBuffer) (defined in CYUV2RGBShader)CYUV2RGBShaderprotected
SetStepParams(unsigned stepIndex) (defined in CWinShader)CWinShaderinlineprotectedvirtual
UnlockVertexBuffer() (defined in CWinShader)CWinShaderprotectedvirtual
~CWinShader()=default (defined in CWinShader)CWinShaderprotectedvirtual
~CYUV2RGBShader()=default (defined in CYUV2RGBShader)CYUV2RGBShader