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kodi
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This is the complete list of members for KODI::GAME::CGUIDialogIgnoreInput, including all inherited members.
| AbortableWait(CEvent &event, std::chrono::milliseconds duration=std::chrono::milliseconds(-1)) | CThread | inlineprotected |
| AcceptsPrimitive(JOYSTICK::PRIMITIVE_TYPE type) const override | KODI::GAME::CGUIDialogIgnoreInput | virtual |
| ButtonMapCallbacks(void) (defined in KODI::JOYSTICK::IButtonMapper) | KODI::JOYSTICK::IButtonMapper | inline |
| CGUIDialogButtonCapture() (defined in KODI::GAME::CGUIDialogButtonCapture) | KODI::GAME::CGUIDialogButtonCapture | |
| CGUIDialogIgnoreInput()=default (defined in KODI::GAME::CGUIDialogIgnoreInput) | KODI::GAME::CGUIDialogIgnoreInput | |
| ControllerID() const override | KODI::GAME::CGUIDialogButtonCapture | virtual |
| Create(bool bAutoDelete=false) (defined in CThread) | CThread | protected |
| CThread(const char *ThreadName) (defined in CThread) | CThread | explicitprotected |
| CThread(IRunnable *pRunnable, const char *ThreadName) (defined in CThread) | CThread | protected |
| GetCurrentThread() (defined in CThread) | CThread | protectedstatic |
| GetCurrentThreadId() (defined in CThread) | CThread | inlineprotectedstatic |
| GetDialogHeader() override (defined in KODI::GAME::CGUIDialogIgnoreInput) | KODI::GAME::CGUIDialogIgnoreInput | protectedvirtual |
| GetDialogText() override (defined in KODI::GAME::CGUIDialogIgnoreInput) | KODI::GAME::CGUIDialogIgnoreInput | protectedvirtual |
| IButtonMapper()=default (defined in KODI::JOYSTICK::IButtonMapper) | KODI::JOYSTICK::IButtonMapper | |
| IsAutoDelete() const (defined in CThread) | CThread | protected |
| IsCurrentThread() const (defined in CThread) | CThread | protected |
| IsRunning() const (defined in CThread) | CThread | protected |
| Join(std::chrono::milliseconds duration) (defined in CThread) | CThread | protected |
| m_bStop (defined in CThread) | CThread | protected |
| m_captureEvent (defined in KODI::GAME::CGUIDialogButtonCapture) | KODI::GAME::CGUIDialogButtonCapture | protected |
| MapPrimitive(JOYSTICK::IButtonMap *buttonMap, KEYMAP::IKeymap *keymap, const JOYSTICK::CDriverPrimitive &primitive) override | KODI::GAME::CGUIDialogButtonCapture | virtual |
| MapPrimitiveInternal(JOYSTICK::IButtonMap *buttonMap, KEYMAP::IKeymap *keymap, const JOYSTICK::CDriverPrimitive &primitive) override (defined in KODI::GAME::CGUIDialogIgnoreInput) | KODI::GAME::CGUIDialogIgnoreInput | protectedvirtual |
| NeedsCooldown() const override | KODI::GAME::CGUIDialogButtonCapture | inlinevirtual |
| Notify(const Observable &obs, const ObservableMessage msg) override | KODI::GAME::CGUIDialogButtonCapture | virtual |
| Observer()=default (defined in Observer) | Observer | |
| OnClose(bool bAccepted) override (defined in KODI::GAME::CGUIDialogIgnoreInput) | KODI::GAME::CGUIDialogIgnoreInput | protectedvirtual |
| OnEventFrame(const JOYSTICK::IButtonMap *buttonMap, bool bMotion) override | KODI::GAME::CGUIDialogButtonCapture | inlinevirtual |
| OnException() (defined in CThread) | CThread | inlineprotectedvirtual |
| OnExit() (defined in CThread) | CThread | inlineprotectedvirtual |
| OnLateAxis(const JOYSTICK::IButtonMap *buttonMap, unsigned int axisIndex) override | KODI::GAME::CGUIDialogButtonCapture | inlinevirtual |
| OnStartup() (defined in CThread) | CThread | inlineprotectedvirtual |
| Process() override | KODI::GAME::CGUIDialogButtonCapture | protectedvirtual |
| ResetButtonMapCallbacks(void) (defined in KODI::JOYSTICK::IButtonMapper) | KODI::JOYSTICK::IButtonMapper | inline |
| SetButtonMapCallback(const std::string &deviceLocation, IButtonMapCallback *callback) (defined in KODI::JOYSTICK::IButtonMapper) | KODI::JOYSTICK::IButtonMapper | inline |
| SetPriority(const ThreadPriority &priority) | CThread | protected |
| Show() | KODI::GAME::CGUIDialogButtonCapture | |
| Sleep(std::chrono::duration< Rep, Period > duration) (defined in CThread) | CThread | inlineprotected |
| StopThread(bool bWait=true) (defined in CThread) | CThread | protectedvirtual |
| WAIT_INTERRUPTED enum value (defined in CThread) | CThread | protected |
| WAIT_SIGNALED enum value (defined in CThread) | CThread | protected |
| WAIT_TIMEDOUT enum value (defined in CThread) | CThread | protected |
| WaitResponse enum name (defined in CThread) | CThread | protected |
| ~CGUIDialogButtonCapture() override=default (defined in KODI::GAME::CGUIDialogButtonCapture) | KODI::GAME::CGUIDialogButtonCapture | |
| ~CGUIDialogIgnoreInput() override=default (defined in KODI::GAME::CGUIDialogIgnoreInput) | KODI::GAME::CGUIDialogIgnoreInput | |
| ~CThread() (defined in CThread) | CThread | protectedvirtual |
| ~IButtonMapper()=default (defined in KODI::JOYSTICK::IButtonMapper) | KODI::JOYSTICK::IButtonMapper | virtual |
| ~Observer()=default (defined in Observer) | Observer | virtual |
1.8.13