kodi
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This is the complete list of members for KODI::GAME::CGUIGameControllerProvider, including all inherited members.
AlwaysFocusDefaultItem() const override | KODI::GAME::CGUIGameControllerProvider | inlinevirtual |
CGUIGameControllerProvider(unsigned int portCount, int portIndex, const std::string &peripheralLocation, uint32_t alignment, int parentID) | KODI::GAME::CGUIGameControllerProvider | |
CGUIGameControllerProvider(const CGUIGameControllerProvider &other) (defined in KODI::GAME::CGUIGameControllerProvider) | KODI::GAME::CGUIGameControllerProvider | explicit |
Clone() override | KODI::GAME::CGUIGameControllerProvider | virtual |
Create(const TiXmlNode *parent, int parentID) | IListProvider | static |
CreateSingle(const TiXmlNode *content, int parentID) | IListProvider | static |
Fetch(std::vector< std::shared_ptr< CGUIListItem >> &items) override | KODI::GAME::CGUIGameControllerProvider | virtual |
FreeResources(bool immediately) | IListProvider | inlinevirtual |
GetControllerProfile() const (defined in KODI::GAME::CGUIGameControllerProvider) | KODI::GAME::CGUIGameControllerProvider | inline |
GetDefaultItem() const override | KODI::GAME::CGUIGameControllerProvider | inlinevirtual |
GetPeripheralLocation() const (defined in KODI::GAME::CGUIGameControllerProvider) | KODI::GAME::CGUIGameControllerProvider | inline |
GetPortCount() const (defined in KODI::GAME::CGUIGameControllerProvider) | KODI::GAME::CGUIGameControllerProvider | inline |
GetPortIndex() const (defined in KODI::GAME::CGUIGameControllerProvider) | KODI::GAME::CGUIGameControllerProvider | inline |
IListProvider(int parentID) (defined in IListProvider) | IListProvider | inlineexplicit |
IListProvider(const IListProvider &other)=default (defined in IListProvider) | IListProvider | explicit |
IsUpdating() const | IListProvider | inlinevirtual |
m_parentID (defined in IListProvider) | IListProvider | protected |
OnClick(const std::shared_ptr< CGUIListItem > &item) override | KODI::GAME::CGUIGameControllerProvider | inlinevirtual |
OnContextMenu(const std::shared_ptr< CGUIListItem > &item) override | KODI::GAME::CGUIGameControllerProvider | inlinevirtual |
OnInfo(const std::shared_ptr< CGUIListItem > &item) override | KODI::GAME::CGUIGameControllerProvider | inlinevirtual |
OnPlay(const std::shared_ptr< CGUIListItem > &item) | IListProvider | inlinevirtual |
Reset() | IListProvider | inlinevirtual |
SetControllerProfile(ControllerPtr controllerProfile) (defined in KODI::GAME::CGUIGameControllerProvider) | KODI::GAME::CGUIGameControllerProvider | |
SetDefaultItem(int item, bool always) override | KODI::GAME::CGUIGameControllerProvider | inlinevirtual |
SetPeripheralLocation(const std::string &peripheralLocation) (defined in KODI::GAME::CGUIGameControllerProvider) | KODI::GAME::CGUIGameControllerProvider | |
SetPortCount(unsigned int portCount) (defined in KODI::GAME::CGUIGameControllerProvider) | KODI::GAME::CGUIGameControllerProvider | |
SetPortIndex(int portIndex) (defined in KODI::GAME::CGUIGameControllerProvider) | KODI::GAME::CGUIGameControllerProvider | |
Update(bool forceRefresh) override | KODI::GAME::CGUIGameControllerProvider | virtual |
~CGUIGameControllerProvider() override (defined in KODI::GAME::CGUIGameControllerProvider) | KODI::GAME::CGUIGameControllerProvider | |
~IListProvider()=default (defined in IListProvider) | IListProvider | virtual |