| kodi
    | 
This is the complete list of members for KODI::GAME::CGUIGameControllerProvider, including all inherited members.
| AlwaysFocusDefaultItem() const override | KODI::GAME::CGUIGameControllerProvider | inlinevirtual | 
| CGUIGameControllerProvider(unsigned int portCount, int portIndex, const std::string &peripheralLocation, uint32_t alignment, int parentID) | KODI::GAME::CGUIGameControllerProvider | |
| CGUIGameControllerProvider(const CGUIGameControllerProvider &other) (defined in KODI::GAME::CGUIGameControllerProvider) | KODI::GAME::CGUIGameControllerProvider | explicit | 
| Clone() override | KODI::GAME::CGUIGameControllerProvider | virtual | 
| Create(const TiXmlNode *parent, int parentID) | IListProvider | static | 
| CreateSingle(const TiXmlNode *content, int parentID) | IListProvider | static | 
| Fetch(std::vector< std::shared_ptr< CGUIListItem >> &items) override | KODI::GAME::CGUIGameControllerProvider | virtual | 
| FreeResources(bool immediately) | IListProvider | inlinevirtual | 
| GetControllerProfile() const (defined in KODI::GAME::CGUIGameControllerProvider) | KODI::GAME::CGUIGameControllerProvider | inline | 
| GetDefaultItem() const override | KODI::GAME::CGUIGameControllerProvider | inlinevirtual | 
| GetPeripheralLocation() const (defined in KODI::GAME::CGUIGameControllerProvider) | KODI::GAME::CGUIGameControllerProvider | inline | 
| GetPortCount() const (defined in KODI::GAME::CGUIGameControllerProvider) | KODI::GAME::CGUIGameControllerProvider | inline | 
| GetPortIndex() const (defined in KODI::GAME::CGUIGameControllerProvider) | KODI::GAME::CGUIGameControllerProvider | inline | 
| IListProvider(int parentID) (defined in IListProvider) | IListProvider | inlineexplicit | 
| IListProvider(const IListProvider &other)=default (defined in IListProvider) | IListProvider | explicit | 
| IsUpdating() const | IListProvider | inlinevirtual | 
| m_parentID (defined in IListProvider) | IListProvider | protected | 
| OnClick(const std::shared_ptr< CGUIListItem > &item) override | KODI::GAME::CGUIGameControllerProvider | inlinevirtual | 
| OnContextMenu(const std::shared_ptr< CGUIListItem > &item) override | KODI::GAME::CGUIGameControllerProvider | inlinevirtual | 
| OnInfo(const std::shared_ptr< CGUIListItem > &item) override | KODI::GAME::CGUIGameControllerProvider | inlinevirtual | 
| OnPlay(const std::shared_ptr< CGUIListItem > &item) | IListProvider | inlinevirtual | 
| Reset() | IListProvider | inlinevirtual | 
| SetControllerProfile(ControllerPtr controllerProfile) (defined in KODI::GAME::CGUIGameControllerProvider) | KODI::GAME::CGUIGameControllerProvider | |
| SetDefaultItem(int item, bool always) override | KODI::GAME::CGUIGameControllerProvider | inlinevirtual | 
| SetPeripheralLocation(const std::string &peripheralLocation) (defined in KODI::GAME::CGUIGameControllerProvider) | KODI::GAME::CGUIGameControllerProvider | |
| SetPortCount(unsigned int portCount) (defined in KODI::GAME::CGUIGameControllerProvider) | KODI::GAME::CGUIGameControllerProvider | |
| SetPortIndex(int portIndex) (defined in KODI::GAME::CGUIGameControllerProvider) | KODI::GAME::CGUIGameControllerProvider | |
| Update(bool forceRefresh) override | KODI::GAME::CGUIGameControllerProvider | virtual | 
| ~CGUIGameControllerProvider() override (defined in KODI::GAME::CGUIGameControllerProvider) | KODI::GAME::CGUIGameControllerProvider | |
| ~IListProvider()=default (defined in IListProvider) | IListProvider | virtual | 
 1.8.13
 1.8.13