kodi
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This is the complete list of members for KODI::GAME::CPortInput, including all inherited members.
AcceptsInput(const std::string &feature) const override | KODI::GAME::CPortInput | virtual |
ControllerID() const override | KODI::GAME::CPortInput | virtual |
CPortInput(JOYSTICK::IInputHandler *gameInput) (defined in KODI::GAME::CPortInput) | KODI::GAME::CPortInput | |
GetActivation() const (defined in KODI::GAME::CPortInput) | KODI::GAME::CPortInput | |
GetFallthrough(int windowId) const override | KODI::GAME::CPortInput | inlinevirtual |
GetWindowID() const override | KODI::GAME::CPortInput | virtual |
HasFeature(const std::string &feature) const override | KODI::GAME::CPortInput | inlinevirtual |
InputReceiver(void) (defined in KODI::JOYSTICK::IInputHandler) | KODI::JOYSTICK::IInputHandler | inline |
OnAccelerometerMotion(const std::string &feature, float x, float y, float z) override | KODI::GAME::CPortInput | virtual |
OnAnalogStickMotion(const std::string &feature, float x, float y, unsigned int motionTimeMs) override | KODI::GAME::CPortInput | virtual |
OnButtonHold(const std::string &feature, unsigned int holdTimeMs) override | KODI::GAME::CPortInput | virtual |
OnButtonMotion(const std::string &feature, float magnitude, unsigned int motionTimeMs) override | KODI::GAME::CPortInput | virtual |
OnButtonPress(const std::string &feature, bool bPressed) override | KODI::GAME::CPortInput | virtual |
OnInputFrame() override | KODI::GAME::CPortInput | virtual |
OnThrottleMotion(const std::string &feature, float position, unsigned int motionTimeMs) override | KODI::GAME::CPortInput | virtual |
OnWheelMotion(const std::string &feature, float position, unsigned int motionTimeMs) override | KODI::GAME::CPortInput | virtual |
RegisterInput(JOYSTICK::IInputProvider *provider) (defined in KODI::GAME::CPortInput) | KODI::GAME::CPortInput | |
ResetInputReceiver(void) (defined in KODI::JOYSTICK::IInputHandler) | KODI::JOYSTICK::IInputHandler | inline |
SetInputReceiver(IInputReceiver *receiver) (defined in KODI::JOYSTICK::IInputHandler) | KODI::JOYSTICK::IInputHandler | inline |
SetWindowID(int windowId) override | KODI::GAME::CPortInput | inlinevirtual |
UnregisterInput(JOYSTICK::IInputProvider *provider) (defined in KODI::GAME::CPortInput) | KODI::GAME::CPortInput | |
UseEasterEgg() const override | KODI::GAME::CPortInput | inlinevirtual |
UseGlobalFallthrough() const override | KODI::GAME::CPortInput | inlinevirtual |
~CPortInput() override (defined in KODI::GAME::CPortInput) | KODI::GAME::CPortInput | |
~IInputHandler()=default (defined in KODI::JOYSTICK::IInputHandler) | KODI::JOYSTICK::IInputHandler | virtual |
~IKeymapEnvironment()=default (defined in KODI::KEYMAP::IKeymapEnvironment) | KODI::KEYMAP::IKeymapEnvironment | virtual |