11 #include "PlatformDefs.h" 13 #define GAMMA_RAMP_FLAG D3DSGR_CALIBRATE 15 #define D3DFMT_LIN_A8R8G8B8 D3DFMT_A8R8G8B8 16 #define D3DFMT_LIN_X8R8G8B8 D3DFMT_X8R8G8B8 17 #define D3DFMT_LIN_L8 D3DFMT_L8 18 #define D3DFMT_LIN_D16 D3DFMT_D16 19 #define D3DFMT_LIN_A8 D3DFMT_A8 21 #define D3DPIXELSHADERDEF DWORD 33 #define D3DCOMMON_TYPE_MASK 0x0070000 34 #define D3DCOMMON_TYPE_TEXTURE 0x0040000