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D3DX11Effects::SFloatVector4GlobalVariable Member List

This is the complete list of members for D3DX11Effects::SFloatVector4GlobalVariable, including all inherited members.

GetBoolVector(_Out_writes_(4) bool *pData) override (defined in D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >)D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >
GetBoolVectorArray(_Out_writes_(Count *4) bool *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override (defined in D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >)D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >
GetFloatVector(_Out_writes_(4) float *pData) override (defined in D3DX11Effects::TVector4Variable< IBaseInterface >)D3DX11Effects::TVector4Variable< IBaseInterface >
GetFloatVectorArray(_Out_writes_(Count *4) float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override (defined in D3DX11Effects::TVector4Variable< IBaseInterface >)D3DX11Effects::TVector4Variable< IBaseInterface >
GetIntVector(_Out_writes_(4) int *pData) override (defined in D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >)D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >
GetIntVectorArray(_Out_writes_(Count *4) int *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override (defined in D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >)D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >
GetRawValue(_Out_writes_bytes_(ByteCount) void *pData, _In_ uint32_t ByteOffset, _In_ uint32_t ByteCount) override (defined in D3DX11Effects::TNumericVariable< IBaseInterface, IsAnnotation >)D3DX11Effects::TNumericVariable< IBaseInterface, IsAnnotation >inline
IUNKNOWN_IMP(SFloatVector4GlobalVariable, ID3DX11EffectVectorVariable, ID3DX11EffectVariable) (defined in D3DX11Effects::SFloatVector4GlobalVariable)D3DX11Effects::SFloatVector4GlobalVariable
SetBoolVector(_In_reads_(4) const bool *pData) override (defined in D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >)D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >
SetBoolVectorArray(_In_reads_(Count *4) const bool *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override (defined in D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >)D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >
SetFloatVector(_In_reads_(4) const float *pData) override (defined in D3DX11Effects::TVector4Variable< IBaseInterface >)D3DX11Effects::TVector4Variable< IBaseInterface >
SetFloatVectorArray(_In_reads_(Count *4) const float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override (defined in D3DX11Effects::TVector4Variable< IBaseInterface >)D3DX11Effects::TVector4Variable< IBaseInterface >
SetIntVector(_In_reads_(4) const int *pData) override (defined in D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >)D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >
SetIntVectorArray(_In_reads_(Count *4) const int *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override (defined in D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >)D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >
SetRawValue(_In_reads_bytes_(ByteCount) const void *pData, _In_ uint32_t ByteOffset, _In_ uint32_t ByteCount) override (defined in D3DX11Effects::TNumericVariable< IBaseInterface, IsAnnotation >)D3DX11Effects::TNumericVariable< IBaseInterface, IsAnnotation >inline