Data (defined in D3DX11Effects::SVariable) | D3DX11Effects::SVariable | |
DirtyVariable() (defined in D3DX11Effects::TMember< ID3DX11EffectVectorVariable >) | D3DX11Effects::TMember< ID3DX11EffectVectorVariable > | inline |
ExplicitBindPoint (defined in D3DX11Effects::SVariable) | D3DX11Effects::SVariable | |
GetBoolVector(_Out_writes_(4) bool *pData) override (defined in D3DX11Effects::TVectorVariable< TVariable< TMember< ID3DX11EffectVectorVariable > >, false, ETVT_Float >) | D3DX11Effects::TVectorVariable< TVariable< TMember< ID3DX11EffectVectorVariable > >, false, ETVT_Float > | |
GetBoolVectorArray(_Out_writes_(Count *4) bool *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override (defined in D3DX11Effects::TVectorVariable< TVariable< TMember< ID3DX11EffectVectorVariable > >, false, ETVT_Float >) | D3DX11Effects::TVectorVariable< TVariable< TMember< ID3DX11EffectVectorVariable > >, false, ETVT_Float > | |
GetDesc(_Out_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) override (defined in D3DX11Effects::TMember< ID3DX11EffectVectorVariable >) | D3DX11Effects::TMember< ID3DX11EffectVectorVariable > | inline |
GetEffect() (defined in D3DX11Effects::TMember< ID3DX11EffectVectorVariable >) | D3DX11Effects::TMember< ID3DX11EffectVectorVariable > | inline |
GetFloatVector(_Out_writes_(4) float *pData) override (defined in D3DX11Effects::TVector4Variable< TVariable< TMember< ID3DX11EffectVectorVariable > > >) | D3DX11Effects::TVector4Variable< TVariable< TMember< ID3DX11EffectVectorVariable > > > | |
GetFloatVectorArray(_Out_writes_(Count *4) float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override (defined in D3DX11Effects::TVector4Variable< TVariable< TMember< ID3DX11EffectVectorVariable > > >) | D3DX11Effects::TVector4Variable< TVariable< TMember< ID3DX11EffectVectorVariable > > > | |
GetIntVector(_Out_writes_(4) int *pData) override (defined in D3DX11Effects::TVectorVariable< TVariable< TMember< ID3DX11EffectVectorVariable > >, false, ETVT_Float >) | D3DX11Effects::TVectorVariable< TVariable< TMember< ID3DX11EffectVectorVariable > >, false, ETVT_Float > | |
GetIntVectorArray(_Out_writes_(Count *4) int *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override (defined in D3DX11Effects::TVectorVariable< TVariable< TMember< ID3DX11EffectVectorVariable > >, false, ETVT_Float >) | D3DX11Effects::TVectorVariable< TVariable< TMember< ID3DX11EffectVectorVariable > >, false, ETVT_Float > | |
GetRawValue(_Out_writes_bytes_(ByteCount) void *pData, _In_ uint32_t ByteOffset, _In_ uint32_t ByteCount) override (defined in D3DX11Effects::TNumericVariable< TVariable< TMember< ID3DX11EffectVectorVariable > >, IsAnnotation >) | D3DX11Effects::TNumericVariable< TVariable< TMember< ID3DX11EffectVectorVariable > >, IsAnnotation > | inline |
GetRawValue(_Out_writes_(Count) void *pData, _In_ uint32_t Offset, _In_ uint32_t Count) (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
GetTopLevelEntity() (defined in D3DX11Effects::TMember< ID3DX11EffectVectorVariable >) | D3DX11Effects::TMember< ID3DX11EffectVectorVariable > | inline |
GetTotalUnpackedSize() (defined in D3DX11Effects::TMember< ID3DX11EffectVectorVariable >) | D3DX11Effects::TMember< ID3DX11EffectVectorVariable > | inline |
IsArray() (defined in D3DX11Effects::TMember< ID3DX11EffectVectorVariable >) | D3DX11Effects::TMember< ID3DX11EffectVectorVariable > | inline |
IsSingleElement (defined in D3DX11Effects::TMember< ID3DX11EffectVectorVariable >) | D3DX11Effects::TMember< ID3DX11EffectVectorVariable > | |
IUNKNOWN_IMP(SFloatVector4GlobalVariableMember, ID3DX11EffectVectorVariable, ID3DX11EffectVariable) (defined in D3DX11Effects::SFloatVector4GlobalVariableMember) | D3DX11Effects::SFloatVector4GlobalVariableMember | |
MemberDataOffsetPlus4 (defined in D3DX11Effects::SVariable) | D3DX11Effects::SVariable | |
pMemberData (defined in D3DX11Effects::SVariable) | D3DX11Effects::SVariable | |
pName (defined in D3DX11Effects::SVariable) | D3DX11Effects::SVariable | |
pSemantic (defined in D3DX11Effects::SVariable) | D3DX11Effects::SVariable | |
pTopLevelEntity (defined in D3DX11Effects::TMember< ID3DX11EffectVectorVariable >) | D3DX11Effects::TMember< ID3DX11EffectVectorVariable > | |
pType (defined in D3DX11Effects::SVariable) | D3DX11Effects::SVariable | |
SetBoolVector(_In_reads_(4) const bool *pData) override (defined in D3DX11Effects::TVectorVariable< TVariable< TMember< ID3DX11EffectVectorVariable > >, false, ETVT_Float >) | D3DX11Effects::TVectorVariable< TVariable< TMember< ID3DX11EffectVectorVariable > >, false, ETVT_Float > | |
SetBoolVectorArray(_In_reads_(Count *4) const bool *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override (defined in D3DX11Effects::TVectorVariable< TVariable< TMember< ID3DX11EffectVectorVariable > >, false, ETVT_Float >) | D3DX11Effects::TVectorVariable< TVariable< TMember< ID3DX11EffectVectorVariable > >, false, ETVT_Float > | |
SetFloatVector(_In_reads_(4) const float *pData) override (defined in D3DX11Effects::TVector4Variable< TVariable< TMember< ID3DX11EffectVectorVariable > > >) | D3DX11Effects::TVector4Variable< TVariable< TMember< ID3DX11EffectVectorVariable > > > | |
SetFloatVectorArray(_In_reads_(Count *4) const float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override (defined in D3DX11Effects::TVector4Variable< TVariable< TMember< ID3DX11EffectVectorVariable > > >) | D3DX11Effects::TVector4Variable< TVariable< TMember< ID3DX11EffectVectorVariable > > > | |
SetIntVector(_In_reads_(4) const int *pData) override (defined in D3DX11Effects::TVectorVariable< TVariable< TMember< ID3DX11EffectVectorVariable > >, false, ETVT_Float >) | D3DX11Effects::TVectorVariable< TVariable< TMember< ID3DX11EffectVectorVariable > >, false, ETVT_Float > | |
SetIntVectorArray(_In_reads_(Count *4) const int *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override (defined in D3DX11Effects::TVectorVariable< TVariable< TMember< ID3DX11EffectVectorVariable > >, false, ETVT_Float >) | D3DX11Effects::TVectorVariable< TVariable< TMember< ID3DX11EffectVectorVariable > >, false, ETVT_Float > | |
SetRawValue(_In_reads_bytes_(ByteCount) const void *pData, _In_ uint32_t ByteOffset, _In_ uint32_t ByteCount) override (defined in D3DX11Effects::TNumericVariable< TVariable< TMember< ID3DX11EffectVectorVariable > >, IsAnnotation >) | D3DX11Effects::TNumericVariable< TVariable< TMember< ID3DX11EffectVectorVariable > >, IsAnnotation > | inline |
SetRawValue(_In_reads_bytes_(Count) const void *pData, _In_ uint32_t Offset, _In_ uint32_t Count) (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(bool, IsValid)() override (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByIndex)(_In_ uint32_t Index) (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByName)(_In_z_ LPCSTR Name) (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(ID3DX11EffectVariable *, GetMemberBySemantic)(_In_z_ LPCSTR Semantic) (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(ID3DX11EffectVariable *, GetElement)(_In_ uint32_t Index) (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(ID3DX11EffectScalarVariable *, AsScalar)() (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(ID3DX11EffectVectorVariable *, AsVector)() (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(ID3DX11EffectMatrixVariable *, AsMatrix)() (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(ID3DX11EffectStringVariable *, AsString)() (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(ID3DX11EffectClassInstanceVariable *, AsClassInstance)() (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(ID3DX11EffectInterfaceVariable *, AsInterface)() (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(ID3DX11EffectShaderResourceVariable *, AsShaderResource)() (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable *, AsUnorderedAccessView)() (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(ID3DX11EffectRenderTargetViewVariable *, AsRenderTargetView)() (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(ID3DX11EffectDepthStencilViewVariable *, AsDepthStencilView)() (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(ID3DX11EffectConstantBuffer *, AsConstantBuffer)() (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(ID3DX11EffectShaderVariable *, AsShader)() (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(ID3DX11EffectBlendVariable *, AsBlend)() (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(ID3DX11EffectDepthStencilVariable *, AsDepthStencil)() (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(ID3DX11EffectRasterizerVariable *, AsRasterizer)() (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(ID3DX11EffectSamplerVariable *, AsSampler)() (defined in D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > >) | D3DX11Effects::TVariable< TMember< ID3DX11EffectVectorVariable > > | inline |
STDMETHOD_(ID3DX11EffectType *, GetType)() override (defined in D3DX11Effects::TMember< ID3DX11EffectVectorVariable >) | D3DX11Effects::TMember< ID3DX11EffectVectorVariable > | inline |
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(_In_ uint32_t Index) override (defined in D3DX11Effects::TMember< ID3DX11EffectVectorVariable >) | D3DX11Effects::TMember< ID3DX11EffectVectorVariable > | inline |
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(_In_z_ LPCSTR Name) override (defined in D3DX11Effects::TMember< ID3DX11EffectVectorVariable >) | D3DX11Effects::TMember< ID3DX11EffectVectorVariable > | inline |
STDMETHOD_(ID3DX11EffectConstantBuffer *, GetParentConstantBuffer)() override (defined in D3DX11Effects::TMember< ID3DX11EffectVectorVariable >) | D3DX11Effects::TMember< ID3DX11EffectVectorVariable > | inline |
SVariable() noexcept (defined in D3DX11Effects::SVariable) | D3DX11Effects::SVariable | inline |
TMember() noexcept (defined in D3DX11Effects::TMember< ID3DX11EffectVectorVariable >) | D3DX11Effects::TMember< ID3DX11EffectVectorVariable > | inline |