kodi
|
This is the complete list of members for D3DX11Effects::TShaderVariable< IBaseInterface >, including all inherited members.
GetComputeShader(_In_ uint32_t ShaderIndex, _Outptr_ ID3D11ComputeShader **ppCS) override (defined in D3DX11Effects::TShaderVariable< IBaseInterface >) | D3DX11Effects::TShaderVariable< IBaseInterface > | |
GetDomainShader(_In_ uint32_t ShaderIndex, _Outptr_ ID3D11DomainShader **ppDS) override (defined in D3DX11Effects::TShaderVariable< IBaseInterface >) | D3DX11Effects::TShaderVariable< IBaseInterface > | |
GetGeometryShader(_In_ uint32_t ShaderIndex, _Outptr_ ID3D11GeometryShader **ppGS) override (defined in D3DX11Effects::TShaderVariable< IBaseInterface >) | D3DX11Effects::TShaderVariable< IBaseInterface > | |
GetHullShader(_In_ uint32_t ShaderIndex, _Outptr_ ID3D11HullShader **ppHS) override (defined in D3DX11Effects::TShaderVariable< IBaseInterface >) | D3DX11Effects::TShaderVariable< IBaseInterface > | |
GetInputSignatureElementDesc(_In_ uint32_t ShaderIndex, _In_ uint32_t Element, _Out_ D3D11_SIGNATURE_PARAMETER_DESC *pDesc) override (defined in D3DX11Effects::TShaderVariable< IBaseInterface >) | D3DX11Effects::TShaderVariable< IBaseInterface > | |
GetOutputSignatureElementDesc(_In_ uint32_t ShaderIndex, _In_ uint32_t Element, _Out_ D3D11_SIGNATURE_PARAMETER_DESC *pDesc) override (defined in D3DX11Effects::TShaderVariable< IBaseInterface >) | D3DX11Effects::TShaderVariable< IBaseInterface > | |
GetPatchConstantSignatureElementDesc(_In_ uint32_t ShaderIndex, _In_ uint32_t Element, _Out_ D3D11_SIGNATURE_PARAMETER_DESC *pDesc) override (defined in D3DX11Effects::TShaderVariable< IBaseInterface >) | D3DX11Effects::TShaderVariable< IBaseInterface > | |
GetPixelShader(_In_ uint32_t ShaderIndex, _Outptr_ ID3D11PixelShader **ppPS) override (defined in D3DX11Effects::TShaderVariable< IBaseInterface >) | D3DX11Effects::TShaderVariable< IBaseInterface > | |
GetShaderDesc(_In_ uint32_t ShaderIndex, _Out_ D3DX11_EFFECT_SHADER_DESC *pDesc) override (defined in D3DX11Effects::TShaderVariable< IBaseInterface >) | D3DX11Effects::TShaderVariable< IBaseInterface > | |
GetVertexShader(_In_ uint32_t ShaderIndex, _Outptr_ ID3D11VertexShader **ppVS) override (defined in D3DX11Effects::TShaderVariable< IBaseInterface >) | D3DX11Effects::TShaderVariable< IBaseInterface > | |
STDMETHOD_(bool, IsValid)() (defined in D3DX11Effects::TShaderVariable< IBaseInterface >) | D3DX11Effects::TShaderVariable< IBaseInterface > |