GetBoolVector(_Out_writes_(4) bool *pData) override (defined in D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >) | D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float > | |
GetBoolVectorArray(_Out_writes_(Count *4) bool *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override (defined in D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >) | D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float > | |
GetFloatVector(_Out_writes_(4) float *pData) override (defined in D3DX11Effects::TVector4Variable< IBaseInterface >) | D3DX11Effects::TVector4Variable< IBaseInterface > | |
GetFloatVectorArray(_Out_writes_(Count *4) float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override (defined in D3DX11Effects::TVector4Variable< IBaseInterface >) | D3DX11Effects::TVector4Variable< IBaseInterface > | |
GetIntVector(_Out_writes_(4) int *pData) override (defined in D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >) | D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float > | |
GetIntVectorArray(_Out_writes_(Count *4) int *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override (defined in D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >) | D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float > | |
GetRawValue(_Out_writes_bytes_(ByteCount) void *pData, _In_ uint32_t ByteOffset, _In_ uint32_t ByteCount) override (defined in D3DX11Effects::TNumericVariable< IBaseInterface, IsAnnotation >) | D3DX11Effects::TNumericVariable< IBaseInterface, IsAnnotation > | inline |
SetBoolVector(_In_reads_(4) const bool *pData) override (defined in D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >) | D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float > | |
SetBoolVectorArray(_In_reads_(Count *4) const bool *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override (defined in D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >) | D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float > | |
SetFloatVector(_In_reads_(4) const float *pData) override (defined in D3DX11Effects::TVector4Variable< IBaseInterface >) | D3DX11Effects::TVector4Variable< IBaseInterface > | |
SetFloatVectorArray(_In_reads_(Count *4) const float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override (defined in D3DX11Effects::TVector4Variable< IBaseInterface >) | D3DX11Effects::TVector4Variable< IBaseInterface > | |
SetIntVector(_In_reads_(4) const int *pData) override (defined in D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >) | D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float > | |
SetIntVectorArray(_In_reads_(Count *4) const int *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override (defined in D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float >) | D3DX11Effects::TVectorVariable< IBaseInterface, false, ETVT_Float > | |
SetRawValue(_In_reads_bytes_(ByteCount) const void *pData, _In_ uint32_t ByteOffset, _In_ uint32_t ByteCount) override (defined in D3DX11Effects::TNumericVariable< IBaseInterface, IsAnnotation >) | D3DX11Effects::TNumericVariable< IBaseInterface, IsAnnotation > | inline |