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D3DX11_PASS_DESC Struct Reference

Public Attributes

LPCSTR Name
 
uint32_t Annotations
 
uint8_t * pIAInputSignature
 
size_t IAInputSignatureSize
 
uint32_t StencilRef
 
uint32_t SampleMask
 
FLOAT BlendFactor [4]
 

The documentation for this struct was generated from the following file: