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D3DX11_PASS_DESC Struct Reference
Public Attributes
LPCSTR
Name
uint32_t
Annotations
uint8_t *
pIAInputSignature
size_t
IAInputSignatureSize
uint32_t
StencilRef
uint32_t
SampleMask
FLOAT
BlendFactor
[4]
The documentation for this struct was generated from the following file:
lib/win32/Effects11/inc/
d3dx11effect.h
Generated by
1.8.13