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STDMETHOD() | GetBlendState (_In_ uint32_t Index, _Outptr_ ID3D11BlendState **ppState) override |
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STDMETHOD() | SetBlendState (_In_ uint32_t Index, _In_ ID3D11BlendState *pState) override |
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STDMETHOD() | UndoSetBlendState (_In_ uint32_t Index) override |
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STDMETHOD() | GetBackingStore (_In_ uint32_t Index, _Out_ D3D11_BLEND_DESC *pDesc) override |
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| STDMETHOD_ (bool, IsValid)() override |
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The documentation for this struct was generated from the following file:
- lib/win32/Effects11/EffectVariable.inl