Mountain
1.0.0
Simple C++ 2D Game Framework
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This is the complete list of members for Mountain::Effect, including all inherited members.
Apply(Vector2i textureSize, bool_t synchronizeImageData) const | Mountain::Effect | |
Effect()=default (defined in Mountain::Effect) | Mountain::Effect | |
imageBindings (defined in Mountain::Effect) | Mountain::Effect | |
LoadResources()=0 (defined in Mountain::Effect) | Mountain::Effect | pure virtual |
m_ComputeShader (defined in Mountain::Effect) | Mountain::Effect | protected |
~Effect()=default (defined in Mountain::Effect) | Mountain::Effect | virtual |