Mountain  1.0.0
Simple C++ 2D Game Framework
Mountain::Entity Member List

This is the complete list of members for Mountain::Entity, including all inherited members.

AddComponent(Component *component) (defined in Mountain::Entity)Mountain::Entity
AddComponent(Args &&... args) (defined in Mountain::Entity)Mountain::Entity
Entity()=default (defined in Mountain::Entity)Mountain::Entity
Entity(const Vector2 &position) (defined in Mountain::Entity)Mountain::Entityexplicit
GetCollider() const (defined in Mountain::Entity)Mountain::Entity
GetCollider() (defined in Mountain::Entity)Mountain::Entity
GetComponent() const (defined in Mountain::Entity)Mountain::Entity
GetComponents() (defined in Mountain::Entity)Mountain::Entity
GetComponents() const (defined in Mountain::Entity)Mountain::Entity
m_Collider (defined in Mountain::Entity)Mountain::Entityprotected
position (defined in Mountain::Entity)Mountain::Entity
RemoveComponent(Component *component) (defined in Mountain::Entity)Mountain::Entity
RemoveComponent() (defined in Mountain::Entity)Mountain::Entity
Render() (defined in Mountain::Entity)Mountain::Entityvirtual
RenderDebug() (defined in Mountain::Entity)Mountain::Entityvirtual
Update() (defined in Mountain::Entity)Mountain::Entityvirtual
~Entity() (defined in Mountain::Entity)Mountain::Entityvirtual