Mountain
1.0.0
Simple C++ 2D Game Framework
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This is the complete list of members for Mountain::Entity, including all inherited members.
AddComponent(Component *component) (defined in Mountain::Entity) | Mountain::Entity | |
AddComponent(Args &&... args) (defined in Mountain::Entity) | Mountain::Entity | |
Entity()=default (defined in Mountain::Entity) | Mountain::Entity | |
Entity(const Vector2 &position) (defined in Mountain::Entity) | Mountain::Entity | explicit |
GetCollider() const (defined in Mountain::Entity) | Mountain::Entity | |
GetCollider() (defined in Mountain::Entity) | Mountain::Entity | |
GetComponent() const (defined in Mountain::Entity) | Mountain::Entity | |
GetComponents() (defined in Mountain::Entity) | Mountain::Entity | |
GetComponents() const (defined in Mountain::Entity) | Mountain::Entity | |
m_Collider (defined in Mountain::Entity) | Mountain::Entity | protected |
position (defined in Mountain::Entity) | Mountain::Entity | |
RemoveComponent(Component *component) (defined in Mountain::Entity) | Mountain::Entity | |
RemoveComponent() (defined in Mountain::Entity) | Mountain::Entity | |
Render() (defined in Mountain::Entity) | Mountain::Entity | virtual |
RenderDebug() (defined in Mountain::Entity) | Mountain::Entity | virtual |
Update() (defined in Mountain::Entity) | Mountain::Entity | virtual |
~Entity() (defined in Mountain::Entity) | Mountain::Entity | virtual |