Mountain
1.0.0
Simple C++ 2D Game Framework
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This is the complete list of members for Mountain::Input, including all inherited members.
Game (defined in Mountain::Input) | Mountain::Input | friend |
GamepadMax (defined in Mountain::Input) | Mountain::Input | static |
GetGamepad(uint32_t gamepadId) | Mountain::Input | static |
GetGamepadsConnected() | Mountain::Input | static |
GetKey(Key key, KeyStatus status=KeyStatus::Down) | Mountain::Input | static |
GetMouseButton(MouseButton mouseButton, MouseButtonStatus status=MouseButtonStatus::Down) | Mountain::Input | static |
GetMouseDelta() | Mountain::Input | static |
GetMousePosition() | Mountain::Input | static |
GetMouseWheel() | Mountain::Input | static |
IsGamepadConnected(uint32_t index) | Mountain::Input | static |
Window (defined in Mountain::Input) | Mountain::Input | friend |