Mountain  1.0.0
Simple C++ 2D Game Framework
Mountain::ParticleSystem Member List

This is the complete list of members for Mountain::ParticleSystem, including all inherited members.

duration (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
emissionBursts (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
emissionRateOverDistance (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
emissionRateOverTime (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
enabledModules (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
GetCurrentParticles()Mountain::ParticleSystem
GetMaxParticles() const (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
IsPlaying() const (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
looping (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
modules (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
particleLifetime (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
particleSpeed (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
particleStartColor (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
ParticleSystem()=default (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
ParticleSystem(uint32_t maxParticles) (defined in Mountain::ParticleSystem)Mountain::ParticleSystemexplicit
position (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
Render() (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
RenderDebug() (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
RenderImGui() (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
Restart() (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
rotation (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
SetMaxParticles(uint32_t newMaxParticles)Mountain::ParticleSystem
startDelay (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
Stop() (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
TogglePlay() (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
Update() (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
useUnscaledDeltaTime (defined in Mountain::ParticleSystem)Mountain::ParticleSystem
~ParticleSystem() (defined in Mountain::ParticleSystem)Mountain::ParticleSystemvirtual