Mountain  1.0.0
Simple C++ 2D Game Framework
Mountain::Sprite Member List

This is the complete list of members for Mountain::Sprite, including all inherited members.

Added()Mountain::Componentinlinevirtual
Component()=default (defined in Mountain::Component)Mountain::Component
DebugRender() (defined in Mountain::Component)Mountain::Componentinlinevirtual
Get() (defined in Mountain::Sprite)Mountain::Sprite
GetCurrentIndex() const (defined in Mountain::Sprite)Mountain::Sprite
GetEntity() constMountain::Component
GetEntity()Mountain::Component
GetFrameDuration() const (defined in Mountain::Sprite)Mountain::Sprite
GetName() const (defined in Mountain::Sprite)Mountain::Sprite
GetTextures() const (defined in Mountain::Sprite)Mountain::Sprite
GetUpdateTimer() const (defined in Mountain::Sprite)Mountain::Sprite
m_EntityMountain::Componentprotected
Removed()Mountain::Componentinlinevirtual
Render()Mountain::Componentinlinevirtual
SetFrameDuration(float_t frameDuration) (defined in Mountain::Sprite)Mountain::Sprite
SetName(const std::string &name) (defined in Mountain::Sprite)Mountain::Sprite
SetupTextures()Mountain::Sprite
Sprite()=default (defined in Mountain::Sprite)Mountain::Sprite
Sprite(std::string spriteName) (defined in Mountain::Sprite)Mountain::Spriteexplicit
Sprite(std::string spriteName, float_t frameDuration) (defined in Mountain::Sprite)Mountain::Sprite
Update() overrideMountain::Spriteprotectedvirtual
~Component()=default (defined in Mountain::Component)Mountain::Componentvirtual