Mountain  1.0.0
Simple C++ 2D Game Framework
Mountain::Graphics::GpuTexture Member List

This is the complete list of members for Mountain::Graphics::GpuTexture, including all inherited members.

Create()Mountain::Graphics::GpuTexture
CreateFrom(uint32_t originalTextureId, InternalFormat newInternalFormat, uint32_t minMipmapLevel, uint32_t mipmapLevels)Mountain::Graphics::GpuTexture
CreateFrom(GpuTexture originalGpuTexture, InternalFormat newInternalFormat, uint32_t minMipmapLevel, uint32_t mipmapLevels)Mountain::Graphics::GpuTexture
Delete()Mountain::Graphics::GpuTexture
GenerateMipmap() constMountain::Graphics::GpuTexture
GetBorderColor() constMountain::Graphics::GpuTexture
GetId() const (defined in Mountain::Graphics::GpuTexture)Mountain::Graphics::GpuTexture
GetImmutable() constMountain::Graphics::GpuTexture
GetMagFilter() constMountain::Graphics::GpuTexture
GetMinFilter() constMountain::Graphics::GpuTexture
GetWrappingHorizontal() constMountain::Graphics::GpuTexture
GetWrappingVertical() constMountain::Graphics::GpuTexture
operator uint32_t() const (defined in Mountain::Graphics::GpuTexture)Mountain::Graphics::GpuTextureexplicit
Recreate()Mountain::Graphics::GpuTexture
SetBorderColor(Color newBorderColor) constMountain::Graphics::GpuTexture
SetData(InternalFormat internalFormat, Vector2i size, Format dataFormat, DataType dataType, const void *data, int32_t mipmapLevel=0) constMountain::Graphics::GpuTexture
SetDebugName(std::string_view name) constMountain::Graphics::GpuTexture
SetMagFilter(MagnificationFilter newMagFilter) constMountain::Graphics::GpuTexture
SetMinFilter(MagnificationFilter newMinFilter) constMountain::Graphics::GpuTexture
SetStorage(InternalFormat internalFormat, Vector2i size, int32_t mipmapLevels=1) constMountain::Graphics::GpuTexture
SetSubData(Vector2i offset, Vector2i size, Format dataFormat, DataType dataType, const void *data, int32_t mipmapLevel=0) constMountain::Graphics::GpuTexture
SetWrappingHorizontal(Wrapping newWrappingHorizontal) constMountain::Graphics::GpuTexture
SetWrappingVertical(Wrapping newWrappingVertical) constMountain::Graphics::GpuTexture