My Project
AABBCollider.h
1 #pragma once
2 #include "Collider.h"
3 
4 namespace ParaEngine
5 {
6  class CAABBCollider : public Collider
7  {
8  public:
9  CAABBCollider(void);
10  ~CAABBCollider(void);
11  };
12 
13 }
14 
base class for all colliders.
Definition: Collider.h:20
different physics engine has different winding order.
Definition: EventBinding.h:32
Definition: AABBCollider.h:6