10 static const int16_t g_regionBlockDimX;
11 static const int16_t g_regionBlockDimY;
12 static const int16_t g_regionBlockDimZ;
14 static const int16_t g_chunkBlockDim;
15 static const int16_t g_chunkBlockCount;
17 static const int16_t g_regionChunkDimX;
18 static const int16_t g_regionChunkDimY;
19 static const int16_t g_regionChunkDimZ;
20 static const int16_t g_regionChunkCount;
22 static const int32_t g_maxFaceCountPerBatch;
24 static const float g_regionSize;
25 static const float g_blockSize;
26 static const float g_half_blockSize;
27 static const double g_dBlockSize;
28 static const double g_dBlockSizeInverse;
29 static const float g_chunkSize;
32 static const uint8_t g_maxValidLightValue;
33 static const uint8_t g_sunLightValue;
34 static const uint8_t g_maxLightValue;
Definition: BlockConfig.h:8
different physics engine has different winding order.
Definition: EventBinding.h:32