static int32 offsetsXForSide[6]
gives the offset required for this axis to get the block at that side.
Definition: BlockFacing.h:16
different physics engine has different winding order.
Definition: EventBinding.h:32
static int32 oppositeSide[6]
Converts a side to the opposite side.
Definition: BlockFacing.h:11
static int32 offsetsZForSide[6]
gives the offset required for this axis to get the block at that side.
Definition: BlockFacing.h:26
static int32 offsetsYForSide[6]
gives the offset required for this axis to get the block at that side.
Definition: BlockFacing.h:21
Definition: BlockFacing.h:5