My Project
CommonFileDialog.h
1 #pragma once
2 #include <string>
3 
4 namespace ParaEngine
5 {
7  {
8  public:
11 
12  static CCommonFileDialog* GetSingleton();
13  public:
18  const char* OpenFolder(const char* sDefaultFolder = NULL);
19 
20  const char* OpenFileDialog(const char* sDefaultFolder = NULL);
21 
22  void SetDefaultOpenFileFolder(const char* sDefaultOpenFileFolder = NULL);
23 
25  const char* GetDirectory(const char* sKnownDir);
26 
27  public:
28  std::string m_sDefaultFolder;
29  };
30 }
31 
different physics engine has different winding order.
Definition: EventBinding.h:32
Definition: CommonFileDialog.h:6
const char * GetDirectory(const char *sKnownDir)
get system directory
const char * OpenFolder(const char *sDefaultFolder=NULL)
let the user to select a folder.