2 #include "AssetEntity.h" string sFileName
name of the file name (*.db)
Definition: DatabaseEntity.h:19
AssetType
each asset type has a unique asset type number
Definition: AssetEntity.h:82
different physics engine has different winding order.
Definition: EventBinding.h:32
AssetManager manages a set of asset entities of a certain type.
Definition: AssetManager.h:13
virtual void Cleanup()
Clean up additional resources.
Definition: DatabaseEntity.cpp:15
void CloseDB()
close the database file.
Definition: DatabaseEntity.cpp:38
std::string AssetKey
the unique key object for asset entity.
Definition: AssetEntity.h:13
DataBaseEntity distinguish one template from other TODO: I should wrap the SQLite3 interface in Datab...
Definition: DatabaseEntity.h:12
sqlite3 * OpenDB()
open the database file, if it is not already open.
Definition: DatabaseEntity.cpp:20
Base class for managed asset entity in ParaEngine.
Definition: AssetEntity.h:25