21 static bool SearchFileNameInScript(
string & output,
const char* sScript,
bool bRelativePath =
true);
23 static const char* SearchFileNameInScript_(
const char* sScript,
bool bRelativePath);
31 static bool OpenWithDefaultEditor(
const char* sFilename,
bool bWaitOnReturn =
false);
39 static bool CreateEmptyCharacterEventFile(
const char* sScriptFile,
const char* sName);
54 static bool CreateProcess(
const char* lpApplicationName,
const char* lpCommandLine,
bool bWaitOnReturn =
false);
79 static bool ShellExecute(
const char* lpOperation,
const char* lpFile,
const char* lpParameters,
const char* lpDirectory,
int nShowCmd);
different physics engine has different winding order.
Definition: EventBinding.h:32
helper functions for editing.
Definition: EditorHelper.h:10