10 nIsReplaceableIndex = -1;
11 bHasOpacityMap =
false;
14 bHasDisplacementMap =
false;
15 bHasReflectionMap =
false;
17 bDisableZWrite =
false;
18 bDisablePhysics =
false;
19 bForcePhysics =
false;
20 bForceLocalTranparency =
false;
22 fAlphaTestingRef = 0.5f;
30 bRGBOnlyUVAnim =
false;
31 bRotateParticle2SpeedVector =
false;
33 bFacegroupSknningAni =
false;
38 bool isAlphaBlended() {
return fAlphaTestingRef == 0.f; }
39 const std::string& GetFileName() {
return m_filename; };
41 operator const std::string& () {
return m_filename; }
44 int32 GetCategoryID()
const {
return m_nCategoryID; }
45 void SetCategoryID(int32 val) { m_nCategoryID = val; }
48 std::string m_filename;
51 int nIsReplaceableIndex;
59 bool bHasDisplacementMap;
62 bool bHasReflectionMap;
69 bool bForceLocalTranparency;
78 float fAlphaTestingRef;
92 bool bRotateParticle2SpeedVector;
97 bool bFacegroupSknningAni;
different physics engine has different winding order.
Definition: EventBinding.h:32
Definition: ParaXModelCommon.h:13
Definition: ParaXModelCommon.h:8
Definition: FBXMaterial.h:5