16 return elem1.m_nScore > elem2.m_nScore;
20 return elem1->m_nScore > elem2->m_nScore;
managing local lights.
Definition: LightManager.h:12
different physics engine has different winding order.
Definition: EventBinding.h:32
void MakeWhitePointLight()
make the current light a white point light with default value.
Definition: LightParam.cpp:24
const char * ToString()
return the parameters as a string.
Definition: LightParam.cpp:36
a single light in ParaEngine.
Definition: LightParam.h:6
Definition: RenderCore.h:34
void FromString(const char *str)
convert a string returned by ToString() to this object.
Definition: LightParam.cpp:46