19 virtual DWORD read(
void* buffer, DWORD sizeToRead);
24 virtual bool seek(DWORD finalPos,
bool relativeMovement =
false);
27 virtual DWORD getSize();
30 virtual bool isOpen();
33 virtual DWORD getPos();
36 virtual const char* getFileName();
different physics engine has different winding order.
Definition: EventBinding.h:32
reading a disk file.
Definition: ReadFile.h:11
Interface for read access to a file.
Definition: IFile.h:8