40 void SetEncoding(DWORD dwEncoding);
44 void WriteLine(
const string& str);
45 void WriteLine(
double dValue);
48 void Write(
const string& str);
49 void Write(
const char* pData,
int nSize);
50 void Write(
double dValue);
53 void BeginManagedLoader(
const string& sLoaderName);
56 void EndManagedLoader();
70 bool m_bInsideManagedLoader;
different physics engine has different winding order.
Definition: EventBinding.h:32
AABB-related code.
Definition: ShapeAABB.h:11
ENCODING
encoding, one can combine them with bit and operation.
Definition: SceneWriter.h:22
writing the scene to script file.
Definition: SceneWriter.h:13
it presents a real or virtual file in ParaEngine.
Definition: ParaFile.h:31