My Project
ScopedLock.h
1 #pragma once
2 
3 namespace ParaEngine
4 {
7  {
8  public:
9  ScopedBoolean_Lock(bool* pBoolValue) :
10  m_pBoolValue(pBoolValue)
11  {
12  if(m_pBoolValue)
13  *m_pBoolValue = true;
14  }
16  if (m_pBoolValue)
17  *m_pBoolValue = false;
18  }
19  private:
20  bool* m_pBoolValue;
21  };
22 }
23 
24 
different physics engine has different winding order.
Definition: EventBinding.h:32
simple scoped lock for a boolean pointer.
Definition: ScopedLock.h:6